Free Java DevRoom talk proposal: Marlin, an OpenJDK Success Story: Vector Graphics on Steroids for Java 2D and JavaFX
Laurent Bourgès
bourges.laurent at gmail.com
Thu Feb 1 10:29:47 CET 2018
Hi,
As my talk was not accepted, I wonder if it would possible to make
lightning talks between long talks (pause):
~ 2mins (3 slides max) to introduce FOSS projects that need help (code,
dev) and make discussion happen with the fosdem attendees (out of the room).
I would enjoy presenting 3 slides on Marlin 0.9 status (release by friday),
ask for help and announce I am looking for a new project leader.
Cheers,
Laurent
Le 10 déc. 2017 21:29, "Laurent Bourgès" <bourges.laurent at gmail.com> a
écrit :
> Title
> Marlin, an OpenJDK Success Story: Vector Graphics on Steroids for
> Java 2D and JavaFX
>
> Abstract
> The Marlin renderer is an open source pure-Java java2D anti-aliasing
> renderer, forked from the OpenJDK's Pisces renderer to provide a faster
> alternative with very good scalability to OpenJDK renderers. Since dec 2015
> I contributed back the Marlin renderer to OpenJDK 9 by the successfull JEP
> 265. In 2016 I ported it to JavaFX in the MarlinFX project to replace the
> shape rasterizer in OpenJFX 9, integrated in Dec. 2016. In 2017 I improved
> Marlin even more: new double precision pipeline & efficient path clipping,
> coming to OpenJDK 10.
> In this session, you will learn what's new in the Marlin / MarlinFX github
> projects, how to use Marlin in Java 8 / 9 / 10 (including some tuning),
> which releases are integrated in OpenJDK / JFX 9 & 10, and get performance
> results on both 2D & JavaFX renderers. As the single contributor to the
> Marlin project, I am looking for other people to help me testing &
> implementing new features.
>
>
> Recording me on audio and/or video
>
> YES acceptable under a CC-BY-2.0 license (DEFAULT)
>
> Brief Bio
> Laurent Bourgès is a software engineer at the OSUG data center (CNRS) in
> the French Alps, working with scientists (astronomers).
> I learned computer programming at 5 years old (basic on zx-81) then
> Borland C++ on my pc computers and discovered a passion for 3D and
> raytracing software. After studying Physics at master level, I worked 9
> years in paris in several software service companies on distributed
> architecture based on J2EE server clusters. I moved into Grenoble in 2009
> to join the R&D software team working on observation tools for astronomers
> and got an academic permanent position in 2014. I have now 15 years of
> experience in Java programming mostly on concurrency, multi-threading &
> performance (optimisation, benchmarks).
> On my spare time, I am the author of the Marlin renderer & MarlinFX
> rasterizer, derived from the OpenJDK Pisces (shape) renderer. Since 2015 I
> am contributing to OpenJDK 9 to integrate the Marlin renderer and since
> 2016, to OpenJFX 9. In Oct 2017 I presented my FOSS work on the Marlin
> renderer at JavaOne.
>
> Microblog URL
> @laurent_bourges
>
> Blog URL
> https://github.com/bourgesl/marlin-renderer
> https://github.com/bourgesl/marlin-fx
>
> Cheers,
> Laurent
>
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