[Open-source-gamedev-devroom] Ogre3d talk proposal

Erik Ogenvik erik at ogenvik.org
Fri Dec 23 20:17:31 CET 2011


Name:

Erik Ogenvik

Project:

The WorldForge Project

Biography:

Erik began coding for the Worldforge project as a way to learn C++, but
quickly got hooked on the allure of free and open virtual world technology.
He's mainly focused on the client side of virtual world building,
especially the Ember client. Trying to present an unconstrained world to
the users gives rise to a series of unique problems, especially when it
comes to presenting it graphically. Trying to solve these is the main
driving force behind his involvement.

When not working on Worldforge he codes mainly Java for a living.

Title:

Getting Started With Ogre3d For Game Development

Abstract:

Learn how to set up and use Ogre3d to provide a powerful and extensible 3d
graphical engine. The focus is on explaining the core concepts and objects
needed to get rendering up and running, as well as how to integrate the
graphical engine with a game.

Duration:

45m. + questions

sincerely Erik Ogenvik
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