[Open-source-gamedev-devroom] RFC: Initial schedule for the open source games dev room at fosdem2012

Nils Kneuper crazy-ivanovic at gmx.net
Sun Dec 25 22:29:28 CET 2011


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Okay, I now split up the time for the lunchbreak as some extended time for
switching. Yes, there are three times when there are only 5min for switching.
Most of the 10min break are in the middle of the day so that during the most
hectic times there is enough time for switching around. Beside this I tried to
make sure that at least once every two talks there is a 10min break available.

Here is the updated schedule:

09:00 - 09:10 - Welcome to the devroom (Nils Kneuper (Ivanovic); time to get
stuff started and working!)

09:10 - 09:55 - Xonotic: The road to 1.0 (Merlijn Hofstra)

5 min break

10:00 - 10:45 - Anatomy of a role playing game (Arthur Huillet)

10min break

10:50 - 11:35 - Data-Driven and Component-Based Game-Entities (Thomas Kinnen)

5min break

11:40 - 12:25 - The Dynamic Data Driven Worlds of WorldForge (Alistair Riddoch)

10min break

12:30 - 13:15 - Pandora - a mobile Linux computer including gaming controls. A
short introduction and explanation of its long history and development.
(Michael Mrozek)

10min break

13:45 - 14:30 - Balancing a game: the open source way (Jeremy Rosen (Boucman))

10min break

14:35 - 15:20 - Getting Started With Ogre3d For Game Development (Erik Ogenvik)

10min break

15:25 - 16:10 - Game On - Game Creation and Distribution with Gluon (Dan
Leinir Turthra Jensen)

5min break

16:15 - 17:00 - The Future of Open Web Gaming (Rob Hawkes)


I also attached the updated ods file with this in a more easy to see
spreadsheet. Further recommendations how things should be adjusted?
Cheers,
Nils Kneuper aka Ivanovic
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