FOSDEM2014 CfP: Game development

Nils Kneuper crazy-ivanovic at gmx.net
Mon Dec 2 20:43:36 CET 2013


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So far I only received two proposals for talks in the devroom:
* Community based translations of games (Nils Kneuper)
* Game and Simulation development with Qt (Martin Scheffler)

Since these were submitted inside the deadline they are automatically
accepted. Of course we need some more talk proposals since having a devroom
with only two talks would be extremely boring.

I can extend the deadline for submissions by a week (until Sun, December 8th),
but afterwards I need to make sure that a schedule is available in pentabarf.
In case there are not at least 4 proposed talks each taking about 1h I am not
sure if it would not be better to ask the FOSDEM folks to cancel the games
devroom.

So please submit proposals under https://penta.fosdem.org/submission/

If you have problems with submitting your proposal, send me a mail ASAP!

Cheers,
Nils Kneuper aka Ivanovic


Am 27.10.2013 11:33, schrieb Nils Kneuper:
> FOSDEM2014 Call for Participation: Game development
> 
> FOSDEM2014 will host a devroom centered on the development of Free and
> Open Source Games. Possible speakers (and topic suggestions) are invited to
> make their proposals. The game development devroom takes place on Saturday,
> February 1st, 10:00 - 18:00 (exact times might still change). The room
> (incl size) and building are not known yet.
> 
> As topics anything regarding Open Source Game Development is allowed and 
> wanted. This includes talks about game specific areas like AI development
> as well as community integration, artwork (graphics and sound),
> translations in the context of games, integration of usermade content,
> cross platform porting (e.g. to mobile devices like phones) or whatever
> else you might find. If you are interested in seeing a list of last years
> talks, please head over to [1] and [2].
> 
> FOSDEM is a conference centered on technical topics, as a result, the
> talks ought to cover technical issues that are relevant to open source
> game development. Speakers are encouraged to draw on their own experience
> as game developers in order to convey a message that is of interest to the
> game development community as a whole. The sessions are not limited to just
> holding a talk. If you have an idea e.g. moderating a discussion round,
> this can also be a session.
> 
> To submit a talk, please create an account at the conference's submission 
> system [3] and select the devroom as the talk's track. Should there be any 
> problems, please send a mail to the devroom mailing list [4]. In your 
> submission, be sure to include:
> 
> - Title and approximate length of the talk (in the General tab), - the
> correct track (should be the games dev, also in the General tab), - a short
> abstract (in the Description tab, please also list or associated project
> here).
> 
> Talks should not exceed 45 minutes. To help us schedule, please indicate 
> whether your talk is flexible in its length. Deadline for submissions is 
> December 1st, 23:00 GMT+1. We will announce acceptance and hopefully a
> rough schedule before Christmas.
> 
> This year the FOSDEM team plans to offer video recordings of every
> devroom. But they do need our help to accomplish this. The task required
> here is some people who tend to be in the devroom (almost) all day anyway
> and help with looking after the camera(s) and/or audio mixer while watching
> the talks. If a speaker does not want to be recorded, please tell me at
> latest right before the talk. The videos are planned to be shown on the
> fosdem website at [5] once the event is over. The planned license is CC
> BY-SA. If this does not work for you, different licenses might also be
> possible.
> 
> FOSDEM can not offer reimbursements for travel or hotel costs, so every 
> speaker will have to cover the costs themselves.
> 
> For more and further information please make sure to subscribe to the
> mailing list of the devroom. The list was reset prior to the event so you
> will have to resubscribe to receive messages.
> 
> Looking forward to meeting you in the Game Development Devroom at FOSDEM
> 2014 in Brussels, Nils Kneuper
> 
> 
> [1] 
> https://archive.fosdem.org/2012/schedule/track/open_source_game_development_devroom.html
>
> 
[2] https://archive.fosdem.org/2013/schedule/track/open_source_game_development/
> [3] https://penta.fosdem.org/submission/ [4]
> https://lists.fosdem.org/listinfo/open-source-gamedev-devroom [5]
> http://video.fosdem.org/
> 
> _______________________________________________ open-source-gamedev-devroom
> mailing list open-source-gamedev-devroom at lists.fosdem.org 
> https://lists.fosdem.org/listinfo/open-source-gamedev-devroom
> 

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