Preliminary gamedev room schedule 2014

Nils Kneuper crazy-ivanovic at gmx.net
Mon Dec 9 22:03:49 CET 2013


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Hi folks!
I created a first, preliminary schedule based on the time amounts you entered
in the tracker. All talks are supposed to take place in AW.1.125. Here is the
list with times, talk topics and speakers. Between each talk is at least a
5min break for switching room / visting the restrooms. In addition two breaks
last 10min.


Here is the list:

11:00 - 11:45
Event-driven networking library - On top of Boost.Asio (Pierre Talbot)

11:50 - 12:50
Ethical questions of game developing (Fabian Müller)

13:00 - 13:25
Building a cross platform media layer based on Doom 3 - Resolving API
dependencies and Id Tech 4 modding (exitcode0)

13:30 - 14:15
Game and Simulation development with Qt - Use of Qt for developing tools and
core components for games and simulations (Martin Scheffler)

14:20 - 15:20
Killer Engine for Remixing Games - Great game developers steal! (Jesse
Himmelstein)

15:25 - 15:55
Coding games while taking a bath (Jon Sneyers)

16:05 - 17:05
The rise and fall of open source gaming projects (Fabian Müller)

17:10 - 17:55
Community based translations of games - Why babelfish ain’t enough (Nils Kneuper)

18:00 - 19:00
OpenPandora and a peek into the future - OpenSource video game handheld
(Michael Mrozek)


Please contact me if the assigned timeslot does not work for you. Please also
contact me if you do not want to hold your talk or have other question. Make
sure that your abstract and talk description are up to date since those will
be used to print the schedule.

Looking forward to meeting you in Brussels,
Nils Kneuper aka Ivanovic
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.22 (GNU/Linux)

iEYEARECAAYFAlKmMDUACgkQfFda9thizwUPEgCeNAlmj9ScIP6cbUJqB9EADW7Y
c1oAn0lV9n3gOhJ5BYmzhnGvOBpSWJDB
=E6oM
-----END PGP SIGNATURE-----


More information about the open-source-gamedev-devroom mailing list