[FOSDEM] FOSDEM2012 - Open Source Game Development: Call for Speakers
crazy-ivanovic at gmx.net
Sat Nov 19 20:20:33 CET 2011
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FOSDEM2012 - Open Source Game Development: Call for Speakers
FOSDEM2010 will host a devroom centered on the development of Free and Open
Source Games. Possible speakers (and topic suggestions) are invited to make
their proposals. The game development devroom takes place on Sunday, February
5th, 09:00 - 17:00 in room AW1.120 (74 seats).
As topics anything regarding Open Source Game Development is allowed and
wanted. This includes talks about game specific areas like AI development as
well as community integration, artwork (graphics and sound), translations in
the context of games, integration of usermade content, cross platform porting
(e.g. to mobile devices like phones) or whatever else you might find.
FOSDEM is a conference centered on technical topics, as a result, the talks
ought to cover technical issues that are relevant to open source game
development. Speakers are encouraged to draw on their own experience as game
developers in order to convey a message that is of interest to the game
development community as a whole. The sessions are not limited to just holding
a talk. If you have an idea for e.g. doing a short competition or a discussion
round, this can also be a session, though sessions that are a talk or a
presentation are prefered.
People interested in holding a session should let that intention be known on
the open-source-gamedev-devroom at lists.fosdem.org mailinglist, with the
- - Their name
- - The project they are associated with
- - A (short) bio, to be put on the website along with their speaker name
- - (optionally) a picture of themselves
- - The title of their session (which will go on the website and in the booklet)
- - A (short) abstract describing the session in further detail.
- - The desired approximate duration for the session.
- - The desired timeslot in which they want to hold the session.
Suggested times for the duration are 55min or 25min. Please keep in mind that
the times are *very* strict. So better go for 45 or 15mins and assume some
extra time to be used for discussions and questions.
The desired timeslot is meant to help you preventing conflicts with other dev
rooms in which you might have a talk or your travel arrangements.
The deadline for submissions is December 23rd, 23:00 GMT+1. The list of
accepted sessions will most likely be published on the
open-source-gamedev-devroom at lists.fosdem.org mailinglist until December
30th, 23:00 GMT+1.
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